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TEN GREAT WAYS TO MAKE A LOT OF MONEY continued...

INVENT-A-GAME

The creator of 'Monopoly' can surely not have suspected what a massive cult following his brainchild would attract. Professor Rubik too, must have been ore than a little pleased with the enthusiasm that greeted his famous cube and Trivial Pursuits, it is sail, created almost instant wealth for its creators.

Look at the above examples of extremely popular games and pastimes and it should strike you that they all have one thing in common - each and every one possesses that most unique of qualities, in the shape of uniqueness itself! Look into any toys, hobbies or pastimes shop and you'll find masses of games much akin to the admittedly, ever-popular, Snakes and Ladders and Ludo. But once you've played one you've played them all, and it's unlikely that any new game of a similar nature will attract more than a passing interest, and this will reflect itself in the relatively modest rewards the creator is likely to achieve. Create something different as did the brains behind Trivial Pursuit, and that maddeningly frustrating cube, and you could be onto one of the biggest money-spinners ever to force its welcome advances onto a population with much more leisure time at its disposal than ever before.